[0.17.31] random UPS drops, probably logistic network related
Posted: Tue Apr 16, 2019 1:13 am
I have a big logistic network - over half million storage chests, over 10k roboports, 100k logistic robots.
A while ago I have noticed that when I place 6 requester chests, each requesting 1k ore, the game almost stops for a few seconds, probably while the paths of logistic robots are calculated.
Now, I think I am experiencing this problem on a bigger scale. Without me doing anything, sometimes game runs at 55-60 UPS, but quite frequently it drops to 40, 30 or even 20 UPS. I cannot really figure out what is causing it.
Overall, two saves done 106h apart, show play time difference of only 90h. And that was without any player action (yes, I left the game running while I was away ).
The game is single-player. No other player has ever been in this world.
150MB save available at my Google Drive: https://drive.google.com/file/d/1DGWKc- ... nL0geoFonZ
Although this game is modded, none of the mods are intrusive and you can easily load the save without them. The behaviour is the same with all mods disabled.
Log file attached.
A while ago I have noticed that when I place 6 requester chests, each requesting 1k ore, the game almost stops for a few seconds, probably while the paths of logistic robots are calculated.
Now, I think I am experiencing this problem on a bigger scale. Without me doing anything, sometimes game runs at 55-60 UPS, but quite frequently it drops to 40, 30 or even 20 UPS. I cannot really figure out what is causing it.
Overall, two saves done 106h apart, show play time difference of only 90h. And that was without any player action (yes, I left the game running while I was away ).
The game is single-player. No other player has ever been in this world.
150MB save available at my Google Drive: https://drive.google.com/file/d/1DGWKc- ... nL0geoFonZ
Although this game is modded, none of the mods are intrusive and you can easily load the save without them. The behaviour is the same with all mods disabled.
Log file attached.