Trees and Pollution
Posted: Sun Apr 14, 2019 7:38 pm
I get it, pollution is the mechanic that encourages Biters to attack, thus providing us with a source of constant production pressure. I get it, some measure of realism is desired by the developers and some players like that. I get it, trees can be harmed by pollution, especially the acidic rains that can occur from pollution in the atmosphere and thus harming trees. I get it, trees are also used as a mechanism for absorbing pollution.
That said, I like my trees. I like seeing them. Sure they can be a pain in the butt to build around at times, but in the long haul I want trees around my factory because they make it look better and cooler.
My request is simple. Either a toggle in map generation options to disable tree damage from pollution entirely, or the ability for a mod maker to create a mod that accomplishes the same thing.
That said, I like my trees. I like seeing them. Sure they can be a pain in the butt to build around at times, but in the long haul I want trees around my factory because they make it look better and cooler.
My request is simple. Either a toggle in map generation options to disable tree damage from pollution entirely, or the ability for a mod maker to create a mod that accomplishes the same thing.