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[0.17.30] undo doesnt unmark trees for deconstruction

Posted: Fri Apr 12, 2019 6:51 pm
by joshinils
after shift-placing a ghost of an assembler over a tree (at the same time marking that tree for deconstruction) then undoing that placement, the tree is still marked for deconstruction.

Re: [0.17.30] undo doesnt unmark trees for deconstruction

Posted: Fri Apr 12, 2019 7:13 pm
by Rseding91
Thanks for the report however I don't consider this worth working on. There are a *lot* of different scenarios where this kind of stuff can happen and to make the game fully handle all of them is not worth the time and added complexity.

Re: [0.17.30] undo doesnt unmark trees for deconstruction

Posted: Fri Apr 12, 2019 7:16 pm
by joshinils
sure, i'll continue to report any- and everything i deem a bug

Re: [0.17.30] undo doesnt unmark trees for deconstruction

Posted: Fri Apr 12, 2019 7:41 pm
by Rseding91
joshinils wrote: Fri Apr 12, 2019 7:16 pm sure, i'll continue to report any- and everything i deem a bug
And I'll move them to not-a-bug if they aren't bugs :P