Fast and/or Custom Game Starts
Posted: Thu Nov 27, 2014 7:41 am
I follow Arumba on Youtube, he plays a number of strategy games including Factorio (he's got two gameplay series for Factorio at the moment, in fact). He decided to give himself a 'challenge game' by playing a single player game following the restriction of no crafting; that is, he cannot simply craft things as himself. Every tool or building he wants, he has to build in a factory.
This required using a cheat mode to setup, of course: he had to start with power (he chose a single solar panel), a blue advanced factory (since a regular factory would make it impossible to be able to build additional even regular factories) and a power pole between them.
I really enjoy Factorio, but feel daunted away from starting a game now and then because of how long it takes just getting to the point of having an automated setup with even just a couple miners, smelters, factories and the power and transport belt infrastructure between them. Don't get me wrong, this 'start from scratch' should never be done away with, but I wonder if its worth considering a more advanced setup as an alternative, letting you start out a new game with at least one of the basic starting buildings (though not necessarily the tech to build more) -- power (might suggest a solar panel to keep the start rough and challenging, since one panel generates limited power and none at night), a factory, maybe /three/ burner miners (instead of the current one ... this would allow one for iron, one for copper, and one for either coal or stone), one or two smelters and maybe a 50-stack of wood as starting fuel for them. This would still have a bit of a rough start, but this abbreviated startup could improve replayability for those of us who have done the start-from-scratch and just wanna get into a new game while saving the grind of the first 20 or 30 minutes or so.
It might be nice to have a general customizable quick startup to specify starting buildings ... AI to lay them out might be much, I acknowledge, so maybe just placed in the player's inventory, and maybe some way of having a startup script or somesuch that one could generate and share that would let several players share an identical setup fairly easily for maybe competitive single-player plays based on a setup (that could include a specific map seed, so they all play on the same map, or allow randomly generated map seeds).
I think this could improve both replayability (allowing players who get bored with the start-from-scratch grind after a few games) and making the game more popular (yeah lots of people like multiplayer, but some might just want to compete with other players without the playing-for-hours-at-the-same-time-as-others frustrations, but something like the Sid Meier's Civilizations challenges some fan sites post to challenge other players might even expand the market for Factorio).
This required using a cheat mode to setup, of course: he had to start with power (he chose a single solar panel), a blue advanced factory (since a regular factory would make it impossible to be able to build additional even regular factories) and a power pole between them.
I really enjoy Factorio, but feel daunted away from starting a game now and then because of how long it takes just getting to the point of having an automated setup with even just a couple miners, smelters, factories and the power and transport belt infrastructure between them. Don't get me wrong, this 'start from scratch' should never be done away with, but I wonder if its worth considering a more advanced setup as an alternative, letting you start out a new game with at least one of the basic starting buildings (though not necessarily the tech to build more) -- power (might suggest a solar panel to keep the start rough and challenging, since one panel generates limited power and none at night), a factory, maybe /three/ burner miners (instead of the current one ... this would allow one for iron, one for copper, and one for either coal or stone), one or two smelters and maybe a 50-stack of wood as starting fuel for them. This would still have a bit of a rough start, but this abbreviated startup could improve replayability for those of us who have done the start-from-scratch and just wanna get into a new game while saving the grind of the first 20 or 30 minutes or so.
It might be nice to have a general customizable quick startup to specify starting buildings ... AI to lay them out might be much, I acknowledge, so maybe just placed in the player's inventory, and maybe some way of having a startup script or somesuch that one could generate and share that would let several players share an identical setup fairly easily for maybe competitive single-player plays based on a setup (that could include a specific map seed, so they all play on the same map, or allow randomly generated map seeds).
I think this could improve both replayability (allowing players who get bored with the start-from-scratch grind after a few games) and making the game more popular (yeah lots of people like multiplayer, but some might just want to compete with other players without the playing-for-hours-at-the-same-time-as-others frustrations, but something like the Sid Meier's Civilizations challenges some fan sites post to challenge other players might even expand the market for Factorio).