Oxyd wrote: Fri Jun 28, 2019 12:59 pm
I can't reproduce that. When I run this command, I get two spitters on oposing forces right next to each other and they attack each other immediately.
I think he has modded spitters with attack parameters with a minimum range
Re: [Oxyd] [0.17.23] Spitter Behavior
Posted: Fri Jun 28, 2019 1:38 pm
by Oxyd
Vanilla spitters also have a minimum range, if we're talking about attack_parameters.min_attack_distance. Is there some other “minimum range” property I could set?
Re: [Oxyd] [0.17.23] Spitter Behavior
Posted: Fri Jun 28, 2019 10:47 pm
by TheSAguy
Here is a save.
Or you can download the mod and start a new game.
As Klonan said, it is modded spitters. They have a fire attack.
And I do think it's got something to do with a min range.
Thanks
Re: [Oxyd] [0.17.23] Spitter Behavior
Posted: Sat Jun 29, 2019 12:28 am
by mmmPI
iknowyoucantspityoulikeme.gif (2.85 MiB) Viewed 4924 times
Re: [Oxyd] [0.17.23] Spitter Behavior
Posted: Tue Jul 02, 2019 2:21 pm
by Oxyd
Thanks for the save, I didn't realise there was another minimum range parameter.