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[kovarex] [0.17.23] Should ctrl+x remove trees?

Posted: Sat Mar 30, 2019 12:47 pm
by pichutarius
One minor issues:

When ctrl+x, preview (mouse hold) shows trees are untouched, but upon releasing mouse, trees are marked for remove (only when at least one structure is included).

either:
1. ctrl+x shouldnt remove tree or
2. preview should mark tree to be remove.

It should be consistence.

Personally i prefer 1.

Re: [0.17.23]Should ctrl+x remove trees?

Posted: Tue Apr 02, 2019 2:46 pm
by Jelmergu
I'd say it should be that trees don't get removed by the cut command, the trees aren't included in the blueprint that follows, and aren't player placeable

Re: [0.17.23]Should ctrl+x remove trees?

Posted: Tue Apr 02, 2019 3:09 pm
by darkfrei
But trees cutting must be possible with the "cut" shortcut.

Re: [0.17.23]Should ctrl+x remove trees?

Posted: Tue Apr 02, 2019 3:34 pm
by MasterBuilder
This is one of those things that I find annoying, but I never thought of it as a bug. I'd love to see it changed.

Re: [kovarex] [0.17.23] Should ctrl+x remove trees?

Posted: Fri Apr 12, 2019 12:30 pm
by kovarex
Thanks for the report, fixed for 0.17.30