[0.17.23] Map Generator Resources 'Frequency' slider is inconsistent in Starting Area
Posted: Sat Mar 30, 2019 9:26 am
TL;DR: The tooltip for the Frequency slider states that it changes 'The number of resource patches', but it also has an effect on the Size of a resource patch in the starting area.
What did I do: I wanted a good start area for the No Spoon Achievement, so I increased all ore patch Size and Richness settings to the maximum, so that I could rely on the ores generated in the starting area for the whole game.
What happened: Some of the ore sizes were not very large, so I started tinkering with all the settings and discovered that increasing the Frequency setting also increased the ore patch size in the starting area. It did not change the ore patch size outside the starting area, just the frequency of the number of ore patches, which is expected behaviour.
What did you expect to happen: I expected the Frequency slider to only change the Frequency of ore patches. I did not expect the Frequency slider to change the Size of an ore patch in the Starting Area - that is what the Size slider is for.
Steps to reproduce the bug: Start a new game using default settings, then increase the Frequency slider for one of the main ores - the Size of the starting area ore patch will increase (decrease the Frequency slider will decrease the Size of the ore patch).
Does it always happen: Yes.
Initial Starting Area with Iron Ore Frequency and Size set to 100%
Starting Area with Iron Ore Frequency set to 400%, Size set to 100%
What did I do: I wanted a good start area for the No Spoon Achievement, so I increased all ore patch Size and Richness settings to the maximum, so that I could rely on the ores generated in the starting area for the whole game.
What happened: Some of the ore sizes were not very large, so I started tinkering with all the settings and discovered that increasing the Frequency setting also increased the ore patch size in the starting area. It did not change the ore patch size outside the starting area, just the frequency of the number of ore patches, which is expected behaviour.
What did you expect to happen: I expected the Frequency slider to only change the Frequency of ore patches. I did not expect the Frequency slider to change the Size of an ore patch in the Starting Area - that is what the Size slider is for.
Steps to reproduce the bug: Start a new game using default settings, then increase the Frequency slider for one of the main ores - the Size of the starting area ore patch will increase (decrease the Frequency slider will decrease the Size of the ore patch).
Does it always happen: Yes.
Initial Starting Area with Iron Ore Frequency and Size set to 100%
Starting Area with Iron Ore Frequency set to 400%, Size set to 100%