Crash upon loading .14.22 save
Posted: Fri Mar 29, 2019 2:53 pm
I recently loaded up one of my old worlds from .14, and it crashes upon opening with the following log:
To the best of my knowledge, there are not any mods installed (but it's been a while since I tried to load this game, I started a new one for .15).
Code: Select all
0.001 2019-03-29 10:52:10; Factorio 0.16.51 (build 36654, win64, steam)
0.002 Operating system: Windows 7 Service Pack 1
0.002 Program arguments: "F:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: F:/SteamLibrary/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/Clay/AppData/Roaming/Factorio [102533/228706MB]
0.002 Binaries path: F:/SteamLibrary/steamapps/common/Factorio/bin
0.007 System info: [CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, 4 cores, RAM: 9516/16331 MB, page: 14130/32660 MB, virtual: 173/8388607 MB, extended virtual: 0 MB]
0.007 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.008 Available display adapters: 2
0.008 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1660 Ti {0x80005, [0,0], 1920x1080, 32bit, 60Hz}
0.008 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1660 Ti {0x80001, [-1280,0], 1280x1024, 32bit, 60Hz}
0.008 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.141 Initialised Direct3D:[0] NVIDIA GeForce GTX 1660 Ti; driver: nvd3dumx.dll 25.21.14.1935
0.143 Video memory size (dedicated video/dedicated system/shared system/available): 5983/0/7909/1597 MB
0.172 DSound: Starting _dsound_update thread
0.172 DSound: Enter _dsound_update; tid=10708
0.172 Device reset internal.
0.174 Desktop composition is active.
0.174 Graphics settings preset: extreme
0.174 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1]
0.174 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.770 Razer Chroma Controller initialized.
0.774 Loading mod core 0.0.0 (data.lua)
0.791 Loading mod base 0.16.51 (data.lua)
0.913 Loading mod base 0.16.51 (data-updates.lua)
0.959 Checksum for core: 840319042
0.959 Checksum of base: 3323233190
1.057 Loading sounds...
1.124 Info PlayerData.cpp:67: Local player-data.json unavailable
1.124 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1553719815
1.227 Loaded shader file F:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
1.227 Loaded shader file F:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
1.228 Loaded shader file F:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
1.247 Initial atlas bitmap size is 16384
1.296 Created atlas bitmap 16384x16383 [none]
1.873 Created atlas bitmap 16384x4290 [none]
1.997 Created atlas bitmap 16384x6916 [shadow]
2.188 Created atlas bitmap 16384x2104 [decal]
2.243 Created atlas bitmap 8192x5572 [mipmap]
2.319 Created atlas bitmap 8192x800 [mipmap, smoke]
2.331 Created atlas bitmap 8192x8172 [linear-minification, mipmap, terrain]
2.443 Created atlas bitmap 8192x1360 [linear-minification, mipmap, terrain]
2.468 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
2.490 Created atlas bitmap 8192x924 [alpha-mask]
13.199 Sprites loaded
13.199 Convert atlas 8192x5572 to: mipmap
13.360 Convert atlas 8192x800 to: mipmap
13.382 Convert atlas 8192x8172 to: min-linear
13.593 Convert atlas 8192x1360 to: min-linear
13.633 Convert atlas 8192x2092 to: trilinear-filtering
13.688 Convert atlas 8192x924 to: alpha-mask
14.418 Custom inputs active: 0
14.457 Factorio initialised
20.573 Loading map C:\Users\Clay\AppData\Roaming\Factorio\saves\Lazy Bastard.zip: 17385863 bytes.
20.659 Loading Level.dat: 41065996 bytes.
20.664 Info Scenario.cpp:136: Map version 0.14.22-0
20.667 Info PrototypeMigrationList.cpp:61: Activating migration base/2016-11-24_Factorio_0.15.0.json
20.667 Info PrototypeMigrationList.cpp:61: Activating migration base/2017-01-17_Factorio_0.15.0.json
20.667 Info PrototypeMigrationList.cpp:61: Activating migration base/2017-01-18_Factorio_0.15.0.json
20.667 Info PrototypeMigrationList.cpp:61: Activating migration base/2017-02-08_Factorio_0.15.0.json
20.667 Info PrototypeMigrationList.cpp:61: Activating migration base/2017-03-03_Factorio_0.15.0.json
20.667 Info PrototypeMigrationList.cpp:61: Activating migration base/2017-12-03_Factorio_0.16.0.json
23.338 Error CrashHandler.cpp:373: Exception Code: c0000005, Address: 0x000000013fc68a79
ModuleBase: 0x000000013f830000, ImageSize: 013d9000, RelativeAddress: 00438a79
23.338 Error CrashHandler.cpp:379: Access Violation: Read at address 00000000000000B8
23.338 Error CrashHandler.cpp:393: Exception Context:
rax=0000000000000000, rbx=0000000071545a98, rcx=00000000635a0c80,
rdx=00000000000003e8, rsi=00000000000053e8, rdi=0000000000002b3f,
rip=000000013fc68a79, rsp=0000000016a7e590, rbp=0000000016a7e610,
r8=0000000016a7e5f0, r9=000000005eb8d730, r10=00000000630270b0,
r11=0000001305960001, r12=000000000d953910, r13=0000000063028df0,
r14=00000000ce844bc8, r15=0000000000000000
23.338 Crashed in F:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe (0x000000013f830000 - 0x0000000140c09000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-rlyqnq\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logger.cpp (408): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\logger.cpp (521): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-rlyqnq\src\util\crashhandler.cpp (420): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007740BAE0)
000000007740BAE0 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077609015)
0000000077609015 (ntdll): (filename not available): longjmp
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000775E7388)
00000000775E7388 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000775FBF7D)
00000000775FBF7D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000775D043A)
00000000775D043A (ntdll): (filename not available): RtlInitializeResource
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000775FB61E)
00000000775FB61E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-rlyqnq\src\item\inventorymigrationhelpers.cpp (45): ResizeInventoryHelper::setup
c:\cygwin64\tmp\factorio-build-rlyqnq\src\map\saveloadhelper.cpp (7): LoadHelper::setup
c:\cygwin64\tmp\factorio-build-rlyqnq\src\map\mapdeserialiser.cpp (140): MapDeserialiser::setupPreFinalLoadHelpers
c:\cygwin64\tmp\factorio-build-rlyqnq\src\map\map.cpp (916): Map::setupEntities
c:\cygwin64\tmp\factorio-build-rlyqnq\src\scenario\scenario.cpp (220): Scenario::loadFactory
c:\cygwin64\tmp\factorio-build-rlyqnq\src\scenario\parallelscenarioloader.cpp (125): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007738571D)
000000007738571D (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000775E385D)
00000000775E385D (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
25.028 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
26.480 Uploading log file
26.553 Error CrashHandler.cpp:227: Heap validation: success.
26.554 Creating crash dump.
26.687 CrashDump success