player.force update bug when using custom force ?
Posted: Wed Mar 27, 2019 11:27 pm
Hello,
I am currently modding the game, and I am playing with the player.force values as string.
When you set for the first time player.force = "force_1" it correctly sets the player's force from "player" to "force_1". The problem I noticed is when you want to update the force from "force_1" to "force_2" it does not work.
Could someone investigate on this ?
I am currently modding the game, and I am playing with the player.force values as string.
When you set for the first time player.force = "force_1" it correctly sets the player's force from "player" to "force_1". The problem I noticed is when you want to update the force from "force_1" to "force_2" it does not work.
Could someone investigate on this ?