[0.17.16] Freeze on quit game
Posted: Thu Mar 21, 2019 2:55 pm
I started playing around with 0.17 a bit, opened an old save, and when I tried to quit a few minutes later, it froze.
Screenshot: Log and save (0.16.51) attached. I'll have a memory dump for you in about 12 minutes or so (edit: or whenever google drive decides to stop sucking). Factorio's memory usage grew several times while task manager created the dump - I don't know if this is normal, but it was an interesting thing to note.
It doesn't looks like I can reproduce, let me know if you need anything else.
Screenshot: Log and save (0.16.51) attached. I'll have a memory dump for you in about 12 minutes or so (edit: or whenever google drive decides to stop sucking). Factorio's memory usage grew several times while task manager created the dump - I don't know if this is normal, but it was an interesting thing to note.
Code: Select all
0.000 2019-03-21 10:03:51; Factorio 0.17.16 (build 43906, win64, steam)
0.000 Operating system: Windows 7 Service Pack 1
0.000 Program arguments: "G:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.000 Read data path: G:/Steam/SteamApps/common/Factorio/data
0.000 Write data path: G:/Steam/SteamApps/common/Factorio [305746/476936MB]
0.000 Binaries path: G:/Steam/SteamApps/common/Factorio/bin
0.009 System info: [CPU: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz, 8 cores, RAM: 3588/12279 MB, page: 4108/24556 MB, virtual: 178/8388607 MB, extended virtual: 0 MB]
0.009 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
0.021 Available displays: 1
0.021 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 770 {0x05, [0,0], 1280x1024, 32bit, 60Hz}
0.076 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.164 Initialised Direct3D[0]: NVIDIA GeForce GTX 770; id: 10de-1184; driver: nvd3dumx.dll 25.21.14.1735
0.164 D3D Feature Level: 11.0, DXGI 1.2+, SwapChain: 1,discard,-,-,none
0.164 BGR 565 Supported: No
0.164 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.226 Desktop composition is active.
0.226 Graphics settings preset: very-high
0.226 Dedicated video memory size 1979 MB
0.226 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
0.226 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
0.261 DSound: Starting _dsound_update thread
0.262 DSound: Enter _dsound_update; tid=3552
0.680 Error ModManager.cpp:793: Mod package read error. Opening zip G:/Steam/SteamApps/common/Factorio/mods/SeaBlockPack_0.2.7.zip failed: I/O error
0.841 Loading mod core 0.0.0 (data.lua)
0.928 Loading mod base 0.17.16 (data.lua)
1.171 Loading mod base 0.17.16 (data-updates.lua)
1.280 Checksum for core: 2126933501
1.280 Checksum of base: 1967292039
1.909 Loading sounds...
1.976 Info PlayerData.cpp:69: Local player-data.json unavailable
1.976 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1546489473
1.979 Info CropCache.cpp:57: Exception while loading crop cache: The file is from previous game version. This can be probably ignored
2.047 Crop bitmaps.
2.047 Atlases were not loaded from disk cache.
27.419 Parallel Sprite Loader initialized (threads: 7)
36.877 Initial atlas bitmap size is 16384
36.915 Created atlas bitmap 16384x16376 [none]
36.920 Created atlas bitmap 16384x11296 [none]
36.920 Created atlas bitmap 16384x2116 [decal]
36.922 Created atlas bitmap 16384x3808 [low-object]
36.923 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
36.924 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
36.924 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
36.925 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
36.926 Created atlas bitmap 16384x748 [alpha-mask]
36.929 Created atlas bitmap 16384x12644 [shadow, linear-magnification, alpha-mask]
36.929 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
36.930 Atlases were not loaded from disk cache.
36.942 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
37.658 Parallel Sprite Loader initialized (threads: 7)
47.544 Sprites loaded
49.344 Sprite atlas cached.
49.464 Generated mipmaps for atlas of size 16384x3808
49.504 Generated mipmaps for atlas of size 16384x1888
49.544 Generated mipmaps for atlas of size 16384x6880
49.564 Generated mipmaps for atlas of size 16384x480
49.574 Generated mipmaps for atlas of size 16384x456
49.584 Generated mipmaps for atlas of size 16384x1264
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-sprite-counts
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-tile-grid
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-collision-rectangles
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-selection-rectangles
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-paths
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-path-requests
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-next-waypoint-bb
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-target
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-unit-group-info
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-last-path-detail
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-path-cache
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-path-cache-paths
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-rail-paths
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-rolling-stock-count
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-rail-connections
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-rail-joints
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-rail-signal-states
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-train-stop-point
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-train-braking-distance
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-train-signals
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-network-connected-entities
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-circuit-network-numbers
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-energy-sources-networks
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-active-state
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-wakeup-lists
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-transport-lines
49.588 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-transport-line-gaps
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-pollution-values
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-active-entities-on-chunk-counts
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-active-chunks
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-polluted-chunks
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-enemy-expansion-candidate-chunks
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-enemy-expansion-candidate-chunk-values
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-bad-attack-chunks
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-tile-variations
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-raw-tile-transitions
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-logistic-robot-targets
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-player-robots
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-fire-info
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-sticker-info
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.show-decorative-names
49.589 Error DebugSettings.cpp:166: Error while loading debug setting: Invalid value "basic" of ItemLevel at ROOT.debug.allow-increased-zoom
49.589 Custom inputs active: 6
49.693 Factorio initialised
219.763 Loading map G:\Steam\SteamApps\common\Factorio\saves\Freeplay 4.56.zip: 9305335 bytes.
219.795 Loading level.dat: 20301549 bytes.
219.802 Info Scenario.cpp:161: Map version 0.16.51-0
219.804 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-05-22_Factorio_0.17.0.json
219.804 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-06-12_Factorio_0.17.0.json
219.804 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-21_Factorio_0.17.0.json
219.804 Info PrototypeMigrationList.cpp:60: Activating migration base/2018-12-27_Factorio_0.17.0.json
222.099 Loading script.dat: 176 bytes.
222.102 Checksum for script G:/Steam/SteamApps/common/Factorio/temp/currently-playing/control.lua: 2636969689
222.103 Applying migration: Base Mod: 2018-08-14_Factorio_0.17.0.lua
222.104 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
222.111 Applying migration: Base Mod: 2019-03-05_Factorio_0.17.6.lua
222.113 Applying migration: Base Mod: 2019-03-06_Factorio_0.17.7.lua
222.183 Checksum for script G:/Steam/SteamApps/common/Factorio/temp/currently-playing/control.lua: 1848333929
222.186 Script @G:/Steam/SteamApps/common/Factorio/data/core/lualib/silo-script.lua:43: Running silo script migration: 2 -> 3
222.186 Script @G:/Steam/SteamApps/common/Factorio/data/core/lualib/silo-script.lua:34: Executing 0.17 GUI update
401.755 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
402.653 Info AppManagerStates.cpp:1738: Saving finished
1045.705 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
1046.449 Info AppManagerStates.cpp:1738: Saving finished