Can confirm.
Place an assembler below an existing pipe (with water for example), pick a recipe that needs something else than water, get the "Can't mix fluids" error, remove the assembler -> Crash to Desktop.
Version 0.17.15, no mods installed.
Code: Select all
0.000 2019-03-19 20:43:48; Factorio 0.17.15 (build 43864, win64, steam)
0.000 Operating system: Windows 10 (version 1803)
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/emil4/AppData/Roaming/Factorio [161825/976195MB]
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.006 System info: [CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz, 8 cores, RAM: 5669/32704 MB, page: 6897/37568 MB, virtual: 4332/134217727 MB, extended virtual: 0 MB]
0.006 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
0.011 Available displays: 2
0.011 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1200, 32bit, 59Hz}
0.011 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x01, [1920,0], 1920x1200, 32bit, 59Hz}
0.050 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.113 Initialised Direct3D[0]: NVIDIA GeForce GTX 970; id: 10de-13c2; driver: nvldumdx.dll 24.21.13.9907
0.113 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
0.113 [Local Video Memory] Budget: 3436MB, CurrentUsage: 2MB, Reservation: 0/1819MB
0.113 [Non-Local Vid.Mem.] Budget: 14716MB, CurrentUsage: 0MB, Reservation: 0/7767MB
0.113 Tiled resources: Tier 2
0.113 Unified Memory Architecture: No
0.113 BGR 565 Supported: Yes
0.113 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.145 Desktop composition is active.
0.145 Graphics settings preset: very-high
0.145 Dedicated video memory size 4043 MB
0.146 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
0.146 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
0.176 DSound: Starting _dsound_update thread
0.176 DSound: Enter _dsound_update; tid=6648
0.234 Loading mod core 0.0.0 (data.lua)
0.294 Loading mod base 0.17.15 (data.lua)
0.466 Loading mod base 0.17.15 (data-updates.lua)
0.539 Checksum for core: 2126933501
0.539 Checksum of base: 1967292039
0.925 Loading sounds...
0.985 Info PlayerData.cpp:69: Local player-data.json unavailable
0.985 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1552737143
1.079 Initial atlas bitmap size is 16384
1.101 Created atlas bitmap 16384x16376 [none]
1.103 Created atlas bitmap 16384x11296 [none]
1.103 Created atlas bitmap 16384x2116 [decal]
1.104 Created atlas bitmap 16384x3808 [low-object]
1.105 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
1.105 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
1.105 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
1.106 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
1.106 Created atlas bitmap 16384x748 [alpha-mask]
1.107 Created atlas bitmap 16384x12644 [shadow, linear-magnification, alpha-mask]
1.108 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
1.112 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
1.691 Parallel Sprite Loader initialized (threads: 7)
7.669 Sprites loaded
7.747 Generated mipmaps for atlas of size 16384x3808
7.780 Generated mipmaps for atlas of size 16384x1888
7.813 Generated mipmaps for atlas of size 16384x6880
7.835 Generated mipmaps for atlas of size 16384x480
7.846 Generated mipmaps for atlas of size 16384x456
7.857 Generated mipmaps for atlas of size 16384x1264
7.871 Custom inputs active: 6
7.967 Factorio initialised
12.684 Loading map C:\Users\emil4\AppData\Roaming\Factorio\saves\megabasev1.zip: 9287141 bytes.
12.729 Loading level.dat: 22284708 bytes.
12.732 Info Scenario.cpp:161: Map version 0.17.14-0
13.643 Loading script.dat: 328 bytes.
13.646 Checksum for script C:/Users/emil4/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
36.335 Error CrashHandler.cpp:409: Exception Code: c0000005, Address: 0x00007ff691e75003
ModuleBase: 0x00007ff691c00000, ImageSize: 01623000, RelativeAddress: 00275003
36.335 Error CrashHandler.cpp:415: Access Violation: Read at address FFFFFFFFFFFFFFFF
36.335 Error CrashHandler.cpp:429: Exception Context:
rax=0000000000000000, rbx=0000000000000000, rcx=0000000000000000,
rdx=fffedb8000007f80, rsi=0000000000000002, rdi=0000000000000000,
rip=00007ff691e75003, rsp=000000231edff9d0, rbp=0000020d047b83e0,
r8=0000020d047b8448, r9=fffedb8000007f80, r10=0000020c99f4fb70,
r11=0000020d047b83e0, r12=0000000000000000, r13=0000020cfa4cac40,
r14=0000000000000020, r15=0000000000000004
36.335 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff691c00000 - 0x00007ff693223000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-z2hre9\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-z2hre9\src\util\logger.cpp (376): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-z2hre9\src\util\logger.cpp (527): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-z2hre9\src\util\crashhandler.cpp (170): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-z2hre9\src\util\crashhandler.cpp (456): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF9667CBDD0)
00007FF9667CBDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF969F13167)
00007FF969F13167 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF969EFB5E6)
00007FF969EFB5E6 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF969F0F7DD)
00007FF969F0F7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF969E7D856)
00007FF969E7D856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF969F0E70E)
00007FF969F0E70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-z2hre9\src\fluid\fluidbox.cpp (106): FluidBox::PipeConnection::calculateFlowSpeed
c:\cygwin64\tmp\factorio-build-z2hre9\src\fluid\fluidsystem.cpp (63): FluidSystem::update
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\ppl.h (2259): Concurrency::_Parallel_chunk_helper<unsigned __int64,unsigned __int64,<lambda_1254a2f84a60b69af2cf9a2bc5bc42ff>,Concurrency::auto_partitioner,0>::operator()
f:\dd\vctools\crt\crtw32\concrt\chores.cpp (149): Concurrency::details::_UnrealizedChore::_StructuredChoreWrapper
f:\dd\vctools\crt\crtw32\concrt\internalcontextbase.cpp (1606): Concurrency::details::InternalContextBase::ExecuteChoreInline
f:\dd\vctools\crt\crtw32\concrt\internalcontextbase.cpp (1721): Concurrency::details::InternalContextBase::Dispatch
f:\dd\vctools\crt\crtw32\concrt\freethreadproxy.cpp (203): Concurrency::details::FreeThreadProxy::Dispatch
f:\dd\vctools\crt\crtw32\concrt\threadproxy.cpp (177): Concurrency::details::ThreadProxy::ThreadProxyMain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF967603DC4)
00007FF967603DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF969EE3691)
00007FF969EE3691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
37.622 Error CrashHandler.cpp:175: Map tick at moment of crash: 6289241
37.622 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
45.203 Uploading log file
45.207 Error CrashHandler.cpp:197: Heap validation: success.
45.208 Creating crash dump.
45.365 CrashDump success