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Where are the scripts for base entities?

Posted: Tue Nov 18, 2014 8:29 am
by starelf
Entities like the scanner have no code in their entity.lua file, and I can't find a control.lua, yet they can scan sectors. Same with car entities. are these modifiable files, or just part of the game and un-editable?

Re: Where are the scripts for base entities?

Posted: Tue Nov 18, 2014 8:53 am
by L0771
You can see all entities here Factorio\data\base\prototypes\entity in your install folder, but you can't see how to works each type of entity

Re: Where are the scripts for base entities?

Posted: Tue Nov 18, 2014 9:08 am
by starelf
L0771 wrote:You can see all entities here Factorio\data\base\prototypes\entity in your install folder, but you can't see how to works each type of entity
So this is just part of the game? No way to edit the scripts? :(

Re: Where are the scripts for base entities?

Posted: Thu Nov 20, 2014 9:02 am
by cube
starelf wrote:
L0771 wrote:You can see all entities here Factorio\data\base\prototypes\entity in your install folder, but you can't see how to works each type of entity
So this is just part of the game? No way to edit the scripts? :(
Yes, the only thing you can do is edit the parameters, or build your own scripts around them.