[0.17.11] Linear Filtering Issues
Posted: Tue Mar 12, 2019 8:42 pm
Sometime ago, i had made a post about blurry graphics on Sandy Bridge iGPU and it was misunderstood as the "Static" blurry effect from the 'map view'. Now i've took a time to explain better what i meant.
Mipmap Issues
Everyone knows how mipmap works by 'lowering textures depending by how far it is from the camera in order to save resources.'
As it was in Factorio 0.16, there was an option to Enable Mipmap
for lower tiles like ores, ground tiles, belts and so on...

However in 0.17 it is enabled by default and there is no option to turn off, wich would still not a problem, except that it would work with linear
filter wich on some old GPUs are not so well compatible, making lower tiles blurrier rather than just lowering its textures, even when zoomed in.


A comparison between the two lasts, despite the new textures.

There was also an option to enable linear filtering for items

As expected enabling linear filtering for items by default
would also make them blurrier.

I will hope these options will come back for compatibility issues since the game is so well made to run on any computer,
including a way to disable mipmap, textures compression is just enough and does not need my CPU to work even harder resizing textures.
Also i have already uploaded the log file
Mipmap Issues
Everyone knows how mipmap works by 'lowering textures depending by how far it is from the camera in order to save resources.'
As it was in Factorio 0.16, there was an option to Enable Mipmap
for lower tiles like ores, ground tiles, belts and so on...

However in 0.17 it is enabled by default and there is no option to turn off, wich would still not a problem, except that it would work with linear
filter wich on some old GPUs are not so well compatible, making lower tiles blurrier rather than just lowering its textures, even when zoomed in.


A comparison between the two lasts, despite the new textures.

There was also an option to enable linear filtering for items

As expected enabling linear filtering for items by default
would also make them blurrier.

I will hope these options will come back for compatibility issues since the game is so well made to run on any computer,
including a way to disable mipmap, textures compression is just enough and does not need my CPU to work even harder resizing textures.
Also i have already uploaded the log file