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[0.17.7] GUI scaling problems in 1366px resolution

Posted: Thu Mar 07, 2019 7:45 pm
by Hooman73
when playing on 0.16, the GUI scale and text sizes seemed fine. but in the 0.17 releases, there are some minor problems. I should note that I'm playing on a laptop with 1366x768 resolution, on full screen mode.
the automatic gui scaling that the game uses is 75%, which fits everything nicely on the screen. But the texts become too small and hard to read.

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in this example from the new campaign, you can see that the texts are hard to read.

the solution seems easy, i just need the change the scaling to a bigger number. so I went with 100%. this makes some stuff a bit too large. like the action menu thingy that comes up on the side when you are hovering on something in the game. this isn't a huge problem, but sometimes some of the text and graphics go out of the screen.

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as you can see here, the steam icon on the bottom right is halfway out of the screen. I remember seeing some of the text go off the screen too, but that was earlier in the campaign and on 0.17.5, so i don't know if that particular problem was fixed separately or if it was with some special building from the first part of the campaign.

my suggestion is, if possible, adding a scaling option of 80 or 90 percent, or adding the option to change the text size separately.

Re: [0.17.7] GUI scaling problems in 1366px resolution

Posted: Thu Mar 07, 2019 7:53 pm
by Rseding91
Thanks for the report however this isn't a bug but a suggestion.

Re: [0.17.7] GUI scaling problems in 1366px resolution

Posted: Thu Mar 07, 2019 8:08 pm
by Hooman73
Rseding91 wrote: Thu Mar 07, 2019 7:53 pm Thanks for the report however this isn't a bug but a suggestion.
Thanks for the reply!
It was a bit difficult to decide where to post this, but since I don't remember having this issue on 0.16, I thought maybe something was changed. but maybe I'm just wrong!