LuaSurface.upgrade_area{}
Posted: Tue Mar 05, 2019 11:37 am
Please add a way to make an upgrade planner request, similar to LuaSurface.deconstruct_area{}.
LuaSurface.upgrade_area{area=…, force=…, player=…, skip_fog_of_war=…, item=…}
LuaSurface.cancel_upgrade_area{area=…, force=…, player=…, skip_fog_of_war=…, item=…}
LuaSurface.upgrade_area{area=…, force=…, player=…, skip_fog_of_war=…, item=…}
LuaSurface.cancel_upgrade_area{area=…, force=…, player=…, skip_fog_of_war=…, item=…}