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[0.17.3] Cliff Deconstruction With Bots

Posted: Fri Mar 01, 2019 1:04 pm
by Faliln
I placed a blueprint on a region where cliffs were(this area has full roboport coverage). At this point there were no cliff explosions inside the logistic network. The bots, which are loaded with the items they want to place now hover over the cliffs, which are marked for deconstruction. Now I added cliff explosions to the network, but no bots get them to remove the cliffs.
Image
6 sided dice roll

Re: [0.17.3] Cliff Deconstruction With Bots

Posted: Fri Mar 01, 2019 1:08 pm
by tehfreek
I don't see the cliff in the picture marked for deconstruction. Are you sure that the order didn't expire?

Re: [0.17.3] Cliff Deconstruction With Bots

Posted: Fri Mar 01, 2019 1:14 pm
by Faliln
You are right, I reconstruct the scenario and now it works perfectly fine. So it seem like I was too slow to provide the explosives