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[0.17.3] Load save after sync does not load save if there are no mods to change
Posted: Fri Mar 01, 2019 2:49 am
by staviq
"Load save after sync" suggests the game will load the save if you click continue, but nothing happens if mods are already in sync.
Re: [0.17.3] Load save after sync does not load save if there are no mods to change
Posted: Fri Mar 01, 2019 4:30 am
by tehfreek
Are you saying that the button is enabled even if the currently enabled mods are the same name and version as those in the save?
Re: [0.17.3] Load save after sync does not load save if there are no mods to change
Posted: Fri Mar 01, 2019 5:23 pm
by staviq
tehfreek wrote: Fri Mar 01, 2019 4:30 am
Are you saying that the button is enabled even if the currently enabled mods are the same name and version as those in the save?
As i understand, "Load save after sync" only adds command line option to the game when restarting, so the game loads the save right away after restart, but if there are no possible changes to the mods, because say, some have no release for 0.17, clicking continue does not result in game restart therefore does not result in the game loading the save, i'm pretty sure they just haven't implemented a situation when clicking continue should result in the game loading a save from the menu, without restart.
Re: [0.17.3] Load save after sync does not load save if there are no mods to change
Posted: Fri Mar 08, 2019 10:43 am
by Rseding91
I think if anything, confirm should be disabled if it's not going to *do* anything.
For now, I'm going to move this to minor issues. When we get around to re-working that GUI we might change it.