[0.17.2] - Crash on file load (this->innerEntity->buildabilityCheck)
Posted: Thu Feb 28, 2019 11:06 am
After upgrading to 0.17.2 from 0.16.53 (? - the latest 0.16), the game crashes after loading the save file, before loading into the game.
Tried loading into Multiplayer as usual, and also failed in single player.
No mods.
Win 10 Pro, 16GB ram, GTX 1080 graphics card.
Log file seems to crash on line:
33.949 Error EntityGhost.cpp:575: this->innerEntity->buildabilityCheck(BuildCheckData::simple(BuildCheckType::ScriptBuilding, Forced::False, true )).isBuildable() was not true
Logger::writeStacktrace skipped.
I can provide the map if needed, it's a large map though (77MB compressed)
Tried loading into Multiplayer as usual, and also failed in single player.
No mods.
Win 10 Pro, 16GB ram, GTX 1080 graphics card.
Log file seems to crash on line:
33.949 Error EntityGhost.cpp:575: this->innerEntity->buildabilityCheck(BuildCheckData::simple(BuildCheckType::ScriptBuilding, Forced::False, true )).isBuildable() was not true
Logger::writeStacktrace skipped.
I can provide the map if needed, it's a large map though (77MB compressed)