[0.17.2] Some UI elements do not align when using custom UI scale
Posted: Wed Feb 27, 2019 11:53 pm
by Zaelus
I prefer to play using 115% UI scale, because the default feels a little too small for me.
I noticed that the progress bar when mining does not align with the quickbar, and when opening/closing the quickbar selection menu, the quickbar shifts left and right a bit.
I did not check if this happened at any other values other than the 115% that I had it on.
Progress bar misalignment:
Shifting when opening quickbar:
Re: [0.17.2] Some UI elements do not align when using custom UI scale
Posted: Thu Feb 28, 2019 9:11 am
by Klonan
Zaelus wrote: Wed Feb 27, 2019 11:53 pm
I prefer to play using 115% UI scale, because the default feels a little too small for me.
Did you set it in the config.ini?
We are generally only aiming to support GUI scale increments of 25%, so 100%, 125%, 150% etc.
Can you reproduce the issue at one of these scale levels?
Re: [0.17.2] Some UI elements do not align when using custom UI scale
Re: [0.17.2] Some UI elements do not align when using custom UI scale
Posted: Thu Feb 28, 2019 6:23 pm
by Zaelus
Thank you guys for replying... but it seems that maybe if the official stance is that you don't support anything outside of 25% increments, shouldn't you lock those increments into the slider so that no other value can even be chosen? Otherwise I feel like this is not the last time you will be going through this conversation.
Re: [0.17.2] Some UI elements do not align when using custom UI scale
Posted: Thu Feb 28, 2019 7:06 pm
by Klonan
Zaelus wrote: Thu Feb 28, 2019 6:23 pm
Thank you guys for replying... but it seems that maybe if the official stance is that you don't support anything outside of 25% increments, shouldn't you lock those increments into the slider so that no other value can even be chosen? Otherwise I feel like this is not the last time you will be going through this conversation.