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Add a background layer to a sprite?

Posted: Wed Feb 27, 2019 8:39 pm
by kirazy
In 0.17 the vanilla underground belt sprite is composed of several layers, the main sprite and then the top flange is a background layer that renders beneath the belt and items on the belt:

Image
top: vanilla underground belt; bottom: vanilla-style loader

How do I add this behavior to an entity that doesn't natively have it?