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game.take_screenshot() show_debug_settings bool
Posted: Tue Feb 12, 2019 5:53 am
by mulark
The take_screenshot function is not exactly consistent with regards to which debug settings it will show (tile-grid will show, time-usage will not). I request an optional bool setting to force taking a screenshot with all currently enabled debug settings included in the screenshot.
Re: game.take_screenshot() show_debug_settings bool
Posted: Tue Jul 26, 2022 1:28 pm
by Anders142536
I would require this feature as well.
I'm the author of
Screenshot Toolkit and I got a
feature request that the tile grid shall not be visible on the screenshots my mod does automatically.
Ideally there would be a boolean flag that either shows the debug options or does not.