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module effects

Posted: Mon Nov 03, 2014 9:38 am
by cartmen180
Is it possible to add your own module effects? For example mining_power.
What i want to do is create building specific modules, but their use can only be limited by their effects or recipe. The problem is that miners don't use a recipe.
Is this at all possible yet?

Re: module effects

Posted: Mon Nov 03, 2014 11:05 am
by bobingabout
As far as I know, there are only 4 module effects. Productivity, Speed, Polution and Efficiency.
As for anything else... try it and see what happens.

Re: module effects

Posted: Mon Nov 03, 2014 11:20 am
by cartmen180
i tried but no succes, the game loads fine but doesn't use any other effects that you specify :(

Re: module effects

Posted: Mon Nov 03, 2014 4:20 pm
by bobingabout
Then it is likely it will only work with the 4 variables.