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[cube] Malformed UDP packets cause server crash on Windows

Posted: Sun Nov 02, 2014 12:22 pm
by yakcyll
Just a quickie I found when I tried to get my friend to connect to me behind NAT: if you send a (presumably) malformed UDP packet to the server, it crashes on Windows.

Version: 0.11.1
Reproduction: just do a nmap -sU -p<server_port> <server_ip>.
Result: Factorio.exe has stopped working. (0x40000015, Unknown Software Exception)

Re: [cube] Malformed UDP packets cause server crash on Windo

Posted: Tue Nov 04, 2014 3:22 pm
by cube
Thanks for the report. This crash was caused by missing exception handling in packet deserialisation and is fixed for 0.11.2.