Player movement speed
Posted: Fri Dec 28, 2018 10:54 pm
I was doing some calculations and found out that player moves at 0.1484375 tiles/tick. As this is a strange number I thought that either my calculations are wrong or I have a problem with the game. But this wiki page suggests that I am correct
However in data.raw (link can be found here) has this line for player:
so player should be running at 0.15 tiles/tick
All mods are turned off and I am running on natural terrain and character_running_speed_modifier is 0 and it is same for all directions
So what am I missing?
However in data.raw (link can be found here) has this line for player:
Code: Select all
running_speed = 0.15
All mods are turned off and I am running on natural terrain and character_running_speed_modifier is 0 and it is same for all directions
So what am I missing?