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Visual Weapon AOE Indicators for all weapon types?

Posted: Thu Dec 27, 2018 10:41 pm
by akmotu
Does anyone know if there are any plans to include indicators for weapon AOEs for all the weapons? Kind'a like the grenade has a green circle that goes around the player to show weapon range. Are they going to do that for all the weapons? If so, I think it would be a nice QOL feature to include a red circle to indicate where potential self-damaging could occur. Like if you throw a grande right next to your self or shoot a nuke too closely, you inadvertently kill or harm yourself. It would nice to give the player that info.

Thanks! :D

Re: Visual Weapon AOE Indicators for all weapon types?

Posted: Thu Dec 27, 2018 11:10 pm
by Koub
[Koub] I'll move this to Ideas and Suggestions, cause it's kinda suggestion :)