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[0.11.1] game.settiles() doesn't render changes immediately

Posted: Sat Nov 01, 2014 5:47 pm
by Rseding91
When using game.settiles() the land tiles are actually changed but they don't update visually for what seems like a random amount of time.

It can easily be seen by doing the following:

Install this mod: https://forums.factorio.com/forum/vie ... =14&t=4973 (the 0.11 version)
Give yourself some landfills: /c game.players[1].insert({name="landfill2by2", count=50})
Place them over some water

At this point you can see the land has changed (you can walk onto it) but it still shows that it's water.

Re: [0.11.1] game.settiles() doesn't render changes immediat

Posted: Tue Dec 02, 2014 3:57 pm
by kovarex
Thank you for the notice, it is now fixed for 0.11.4