How can I stop the map generator to use my specific unit spawner buildings?
Posted: Wed Nov 14, 2018 9:54 pm
Hi,
I have added several biter-spawner buildings. For example "small-biter-spawner" which is similar to the default one but with some changed parameters. The default spawn building is called "biterspawn" so the names are different. Then I added them to the data.raw list.
But it seems that the program detects all unit-spawners in the data.raw and places them randomly on the map.
Is there a way to stop this? I want that my added buildings will not be used by the map generator but only by players.
Thank you!
I have added several biter-spawner buildings. For example "small-biter-spawner" which is similar to the default one but with some changed parameters. The default spawn building is called "biterspawn" so the names are different. Then I added them to the data.raw list.
But it seems that the program detects all unit-spawners in the data.raw and places them randomly on the map.
Is there a way to stop this? I want that my added buildings will not be used by the map generator but only by players.
Thank you!