Page 1 of 1

How can I stop the map generator to use my specific unit spawner buildings?

Posted: Wed Nov 14, 2018 9:54 pm
by MrFactorio
Hi,

I have added several biter-spawner buildings. For example "small-biter-spawner" which is similar to the default one but with some changed parameters. The default spawn building is called "biterspawn" so the names are different. Then I added them to the data.raw list.

But it seems that the program detects all unit-spawners in the data.raw and places them randomly on the map.
Is there a way to stop this? I want that my added buildings will not be used by the map generator but only by players.

Thank you!

Re: How can I stop the map generator to use my specific unit spawner buildings?

Posted: Wed Nov 14, 2018 10:05 pm
by Bilka
Don't give the spawners the "enemy-base" autoplace control.

Re: How can I stop the map generator to use my specific unit spawner buildings?

Posted: Thu Nov 15, 2018 7:50 am
by MrFactorio
Thank you!