[0.16.51] Desync on joining server.

Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting.
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EurypteriD
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[0.16.51] Desync on joining server.

Post by EurypteriD » Wed Nov 07, 2018 7:46 pm

Hi. when joining this freshly created server i desync instantly.

I can run commands on the server through the console without issues.
Mods are to large to upload. so here the archive is on GDrive.
https://drive.google.com/open?id=100DOY ... _KW6PNE2rY
Attachments
desync-report-2018-11-07_19-39-04.zip
Desync Log
(6.04 MiB) Downloaded 18 times
Let's Play Youtube Channel

EurypteriD
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Re: [0.16.51] Desync on joining server.

Post by EurypteriD » Thu Nov 08, 2018 6:21 pm

It seems to be down to angels refining for some reason. Ive made a cross post on angels sub forum
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Arch666Angel
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Re: [0.16.51] Desync on joining server.

Post by Arch666Angel » Wed Nov 21, 2018 8:39 pm

All the refining mod does in control stage is adding items at the game start. So you have to look elsewhere for the desync issue. Looking through your list I would say that clusterio or one of the other script heavy mods is at fault here.

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