Page 1 of 1

LuaEquipmentGrid flag "locked"

Posted: Tue Nov 06, 2018 8:26 am
by eradicator
What?

A flag on an equipment-grid prototype that defines the grid as not player-interactable.

Why?

To be able to make custom vehicles/armor that come with some additional built-in modules that can't be replaced or removed, in order to present some interesting balance alternatives to "just fill it up with fusion reactors". (A runtime lock would also work, but a per-prototype lock should be easier/faster?)

Re: LuaEquipmentGrid flag "locked"

Posted: Wed Nov 21, 2018 8:15 pm
by Bilka
I added a "locked" property to the equipment grid prototype for 0.17.

Re: LuaEquipmentGrid flag "locked"

Posted: Wed Nov 21, 2018 8:30 pm
by eradicator
Wohoo! Thanks.