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[0.16.51] Strange invisible solar panels

Posted: Mon Oct 15, 2018 9:07 am
by nucleargen
Played with mods, found next:
Near rail station with lamp and medium power pole i have several invisible solar panels with 10Gj capacity and unknown energy production value.
When i found it - i disabled all the mods and load game, but this solar panels stayed in place. It accidentally appears after some of game loads.

May be, this is related to one of the rail mods, but i doesn't say it clear.

Screenshots and logfile created in vanilla version, with all mods unloaded.
How this &quot;solar panel&quot; looks: blue crosshair near pole.<br />Train station and lamp has been removed.
How this "solar panel" looks: blue crosshair near pole.
Train station and lamp has been removed.
20181015155036_1.jpg (372.65 KiB) Viewed 3425 times
Electric grid info. 6 solar panels can handle more than 10MW (tested by placing many radars).
Electric grid info. 6 solar panels can handle more than 10MW (tested by placing many radars).
20181015155040_1.jpg (241.07 KiB) Viewed 3425 times
Electirc grid at the moment of testing
Electirc grid at the moment of testing
20181015155100_1.jpg (210.92 KiB) Viewed 3425 times
Main electric grid info. 66 Bugged panels doesn't have info about energy production and have 150hp. 72 normal panels correctly shows 60kW and have 200hp.<br />Anomally big accumulator charge: 660Gj with only 78 accums. W/O mods!
Main electric grid info. 66 Bugged panels doesn't have info about energy production and have 150hp. 72 normal panels correctly shows 60kW and have 200hp.
Anomally big accumulator charge: 660Gj with only 78 accums. W/O mods!
20181015155206_1.jpg (351.94 KiB) Viewed 3425 times
Normal accumulators won't charge/discharge when connected to grid with bugged panels. Once disconnected from them - normally charges/discharges.
Normal accumulators won't charge/discharge when connected to grid with bugged panels. Once disconnected from them - normally charges/discharges.
20181015155429_1.jpg (444.72 KiB) Viewed 3425 times

Re: [0.16.51]Strange invisible solar panels

Posted: Mon Oct 15, 2018 11:32 am
by Loewchen
Do you know what mod would have added those panels?

Re: [0.16.51]Strange invisible solar panels

Posted: Mon Oct 15, 2018 12:07 pm
by nucleargen
Loewchen wrote: Mon Oct 15, 2018 11:32 am Do you know what mod would have added those panels?
At this moment - no. Trying to find by searching mods code.

Re: [0.16.51] Strange invisible solar panels

Posted: Mon Oct 15, 2018 12:10 pm
by Klonan
I don't see how this is related to the base game, moving to not a bug

Re: [0.16.51] Strange invisible solar panels

Posted: Mon Oct 15, 2018 12:19 pm
by Loewchen
Klonan wrote: Mon Oct 15, 2018 12:10 pm I don't see how this is related to the base game, moving to not a bug
It does not go away when loading without mods though, at least the power networks still shows those producers.

Re: [0.16.51] Strange invisible solar panels

Posted: Mon Oct 15, 2018 12:42 pm
by Klonan
Loewchen wrote: Mon Oct 15, 2018 12:19 pm
Klonan wrote: Mon Oct 15, 2018 12:10 pm I don't see how this is related to the base game, moving to not a bug
It does not go away when loading without mods though, at least the power networks still shows those producers.
There is a hidden small solar panel prototype in the base game for use in the tutorials, so it is natural it would not dissapear

Re: [0.16.51] Strange invisible solar panels

Posted: Mon Oct 15, 2018 2:11 pm
by nucleargen
Klonan wrote: Mon Oct 15, 2018 12:42 pm
Loewchen wrote: Mon Oct 15, 2018 12:19 pm
Klonan wrote: Mon Oct 15, 2018 12:10 pm I don't see how this is related to the base game, moving to not a bug
It does not go away when loading without mods though, at least the power networks still shows those producers.
There is a hidden small solar panel prototype in the base game for use in the tutorials, so it is natural it would not dissapear
What is entity name of this small solar panel? For search through mods code.

Re: [0.16.51] Strange invisible solar panels

Posted: Mon Oct 15, 2018 2:29 pm
by Klonan
nucleargen wrote: Mon Oct 15, 2018 2:11 pm
Klonan wrote: Mon Oct 15, 2018 12:42 pm
Loewchen wrote: Mon Oct 15, 2018 12:19 pm
Klonan wrote: Mon Oct 15, 2018 12:10 pm I don't see how this is related to the base game, moving to not a bug
It does not go away when loading without mods though, at least the power networks still shows those producers.
There is a hidden small solar panel prototype in the base game for use in the tutorials, so it is natural it would not dissapear
What is entity name of this small solar panel? For search through mods code.

Code: Select all

name = "hidden-electric-energy-interface"

Re: [0.16.51] Strange invisible solar panels

Posted: Mon Oct 15, 2018 2:37 pm
by nucleargen
Found mod, causing this issue.
FactorioMaps
I'll speak about this entity generation and proper mod disabling when using with mod author.
Thanks for help!

upd:
Successfully removed this entities from save. All seems ok.