Lan-play perf issue
Posted: Sun Oct 14, 2018 11:52 pm
My wife's PC (i7-7700T 2.9G, Intel 630) plays the game fine under most conditions. 3 days ago she logged out of our home lan game and the next day Factorio was significantly slower starting up, ultra slow "Catching up..." and almost impossible to play once she entered the Lan game due to a combination of frame stutter and delayed response from the server: When it acknowledges a turn key, it can take upto several seconds for the character to turn.
CPU usage is steadily below 30%, GPU usage is below 25%, Factorio.exe is using 3.4GB of RAM but the machine has 12GB.
I killed of all unnecessary services and apps, even tried the old msconfig "cleanboot".
I tried turning on the frame profiler, but I'm not quite sure which stats to look for. Frame render is taking 7-8ms, server response time is generally only low double digits ms.
We uninstalled several mods (e.g bottleneck) to see if they were the problem. We'd just pushed a lot of bugs back and expanded a huge area of base (20x25 cells?) to scale the base up and unscrew our rail network.
Any ideas on where to focus my investigation next?
-Oliver
CPU usage is steadily below 30%, GPU usage is below 25%, Factorio.exe is using 3.4GB of RAM but the machine has 12GB.
I killed of all unnecessary services and apps, even tried the old msconfig "cleanboot".
I tried turning on the frame profiler, but I'm not quite sure which stats to look for. Frame render is taking 7-8ms, server response time is generally only low double digits ms.
We uninstalled several mods (e.g bottleneck) to see if they were the problem. We'd just pushed a lot of bugs back and expanded a huge area of base (20x25 cells?) to scale the base up and unscrew our rail network.
Any ideas on where to focus my investigation next?
-Oliver