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Mod Idea: Nuclear Refining
Posted: Tue Oct 02, 2018 8:09 am
by HissTheCreeper
Resource refineries (Furnaces) require heat to function, mainly from fossil fuels or electricity; but what if there are furnaces that use heat from the reactors to function.
this would reuse power needs and possibly increase production rates.
Re: Mod Idea: Nuclear Refining
Posted: Tue Oct 02, 2018 2:55 pm
by darkfrei
Re: Mod Idea: Nuclear Refining
Posted: Wed Oct 03, 2018 7:58 am
by bobingabout
I made one as an experiment in the early days of 0.16. I never released it.
Re: Mod Idea: Nuclear Refining
Posted: Wed Oct 03, 2018 8:38 am
by eradicator
Given the computational cost of heat transfer it's probably not a megabase-compatible concept.
Re: Mod Idea: Nuclear Refining
Posted: Wed Oct 03, 2018 12:28 pm
by darkfrei
eradicator wrote: Wed Oct 03, 2018 8:38 am
Given the computational cost of heat transfer it's probably not a megabase-compatible concept.
Yes, so the nuclear power must be enabled on the game begin, when the base is small enough. So we are need mineral sulfur fields for early sulfur acid. Probably more powerful furnaces, then we are need less furnaces.