While debugging one of my mods, I (and Bilka) came accross this issue:
Recipes use the subgroup/order from the recipe prototype (for example the player crafting ui).
Item/Fluid UI's (for example selecting signals in a combinator) sort on the item/fluid subgroup/order.
For the recipes it takes the order of the item when no subgroup/order is given. I have this as order (like I want them to be). Note the fluid icons.
When I go to the combinator I get this:
Afther checking, the purified water fluid and barreling prototype share the same subgroup (top row), but for some reason they are displayed seperate.
For that same reason are the other fluid subgroups seperated from the other items (they are displayed below the items, where they should be inbetween according to the order string).
Taking this in mind, we think the issue is that the subgroups of items and fluids are seperated, with showing all the populated items on top, and the fluids underneath it, even if they share subgroups, they seem to be appearing twice.
EDIT: added the mod that was used in the pictures. Or latest version can be downloaded on the mod portal.
Post your bugs and problems so we can fix them.
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