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Couldn't establish network communication with server

Posted: Mon Sep 03, 2018 4:18 am
by Fuvell
I am trying to join someone else's server, and it prints the error "Couldn't establish network communication with server"

Code: Select all

0.328 Loading mod core 0.0.0 (data.lua)
   0.341 Loading mod base 0.16.51 (data.lua)
   0.450 Loading mod base 0.16.51 (data-updates.lua)
   0.486 Checksum for core: 840319042
   0.486 Checksum of base: 3323233190
   0.569 Loading sounds...
   0.644 Info PlayerData.cpp:67: Local player-data.json unavailable
   0.644 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1535875382
   0.768 Loaded shader file D:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   0.769 Loaded shader file D:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   0.769 Loaded shader file D:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
   0.792 Initial atlas bitmap size is 16384
   0.822 Created atlas bitmap 16384x16383 [none]
   1.203 Created atlas bitmap 16384x4290 [none]
   1.301 Created atlas bitmap 16384x6916 [shadow]
   1.461 Created atlas bitmap 16384x2104 [decal]
   1.511 Created atlas bitmap 8192x5572 [mipmap]
   1.575 Created atlas bitmap 8192x800 [mipmap, smoke]
   1.585 Created atlas bitmap 8192x8172 [linear-minification, mipmap, terrain]
   1.680 Created atlas bitmap 8192x1360 [linear-minification, mipmap, terrain]
   1.693 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light]
   1.719 Created atlas bitmap 8192x924 [alpha-mask]
   8.325 Sprites loaded
   8.325 Convert atlas 8192x5572 to: mipmap 
   8.521 Convert atlas 8192x800 to: mipmap 
   8.540 Convert atlas 8192x8172 to: min-linear 
   8.853 Convert atlas 8192x1360 to: min-linear 
   8.909 Convert atlas 8192x2092 to: trilinear-filtering 
   8.991 Convert atlas 8192x924 to: alpha-mask
  10.610 Custom inputs active: 0
  10.648 Factorio initialised
  19.302 Joining game IP ADDR:({135.23.64.237:34196})
  19.302 Info UDPSocket.cpp:33: Opening socket
  19.303 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  21.120 Warning TransmissionControlHelper.cpp:176: Fragment 0000 failed too many times
  21.970 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
  21.970 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(InitializationFailed)
  27.971 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  27.971 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(InitializationFailed) to(Disconnected)
  28.061 Info UDPSocket.cpp:206: Closing socket
  28.061 Info UDPSocket.cpp:236: Socket closed
  28.856 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:0}))
  33.622 Info UDPSocket.cpp:206: Closing socket
  33.622 Info UDPSocket.cpp:236: Socket closed
  33.622 Info UDPSocket.cpp:206: Closing socket
  33.623 Joining game IP ADDR:({135.23.64.237:34197})
  33.623 Info UDPSocket.cpp:33: Opening socket
  33.623 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  34.487 Warning TransmissionControlHelper.cpp:176: Fragment 0000 failed too many times
  35.336 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
  35.336 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(InitializationFailed)
  42.054 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  42.054 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(InitializationFailed) to(Disconnected)
  42.091 Info UDPSocket.cpp:206: Closing socket
  42.091 Info UDPSocket.cpp:236: Socket closed
  46.495 Joining game IP ADDR:({135.23.64.237:34196})
  46.495 Info UDPSocket.cpp:33: Opening socket
  46.495 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  48.320 Warning TransmissionControlHelper.cpp:176: Fragment 0000 failed too many times
  49.170 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
  49.170 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(InitializationFailed)
  50.455 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  50.455 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(InitializationFailed) to(Disconnected)
  50.522 Info UDPSocket.cpp:206: Closing socket
  50.522 Info UDPSocket.cpp:236: Socket closed