More complex electricity?
Posted: Thu Aug 23, 2018 8:46 pm
Anyone know if it is even possible to mod the way the electrical network behaves in this game?
I would be interested in making the electrical network a more complex simulation, with effects like transmission loss. I think it would make for some nice looking structures and force the player to actually put thought into their electrical structures - need more than one transmission line to get very high power to a factory, or placing substations before/after long power runs to transform from high transmission voltages to usable low voltage. Does such a mod already exist?
AFAIK electricity in this game is an extremely simplistic sim, all power is added to one pool (per network of course) and transmitted instantaneously and losslessly to anywhere on the network. One small power pole could transmit the load from a 10GW power plant to the rest of the factory!
I imagine it would add computation time on par with using fluids, but is it even possible to change this part of the game in such a fundamental way?
I would be interested in making the electrical network a more complex simulation, with effects like transmission loss. I think it would make for some nice looking structures and force the player to actually put thought into their electrical structures - need more than one transmission line to get very high power to a factory, or placing substations before/after long power runs to transform from high transmission voltages to usable low voltage. Does such a mod already exist?
AFAIK electricity in this game is an extremely simplistic sim, all power is added to one pool (per network of course) and transmitted instantaneously and losslessly to anywhere on the network. One small power pole could transmit the load from a 10GW power plant to the rest of the factory!
I imagine it would add computation time on par with using fluids, but is it even possible to change this part of the game in such a fundamental way?