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Multi Value Memory Cell

Posted: Mon Aug 20, 2018 2:01 am
by Faavne
This might have been done before, but haven't seen it myself so thought I might aswell post it.

This is the multi value memory cell that can store as many values as you want to, the only limit being the number of signals(-2 W and C are reserved) that exists in the game.
Image
It has one input and one output. When the W signal @ input changes (typically from 0 -> 1 or 1 -> 0) the circuit will clear the previously stored values and store the new values being input.

Something to note is that the circuit operates on a 3 tick clock to prevent feedback, so the input has to be active for at least 3 ticks to guarantee a successful write.

Gif illustrating how it works
Image

And lastly
Blueprint-string

Re: Multi Value Memory Cell

Posted: Thu Oct 17, 2019 6:49 am
by SuperCato
I imported the blueprint into my game but I don't know how it works, the gifs don't show...

Re: Multi Value Memory Cell

Posted: Thu Oct 17, 2019 8:45 am
by Koub
August 2018, the 20th => October 2019, the 17th.
I think this was done with a far older version than yours.