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				[2.10]crash "Content Title"
				Posted: Wed Mar 27, 2013 2:55 pm
				by FrenchDeath
				Hi , i modding on my mod , launch and relaunch the game to sinf the last bug
but once all bug fixed , the game crash at start and tell me this error
 
(ps , i add new sound , this is can be the origin ?)
 
			
					
				Re: [2.10]crash "Content Title"
				Posted: Wed Mar 27, 2013 2:58 pm
				by ficolas
				is the sound's size big? if so, maybe that can be the problem, but please, dont post this in this section, use the modding help section.
			 
			
					
				Re: [2.10]crash "Content Title"
				Posted: Wed Mar 27, 2013 3:00 pm
				by FrenchDeath
				beetween 170ko and 13 Ko
but there are in MP3 (but i make .mp3 in the code for load sound)
			 
			
					
				Re: [2.10]crash "Content Title"
				Posted: Wed Mar 27, 2013 3:02 pm
				by ficolas
				ko is the same as kb?
also, try changing from mp3 to whatever factorio uses
			 
			
					
				Re: [2.10]crash "Content Title"
				Posted: Wed Mar 27, 2013 3:03 pm
				by FrenchDeath
				yes octec = 8bit
1bits = 8bit
so 1 Octec = 1 bits
http://prntscr.com/y2iuu
"the game use Wav"
 
			
					
				Re: [2.10]crash "Content Title"
				Posted: Wed Mar 27, 2013 4:48 pm
				by rk84
				Mayby best stay in default types the game uses? (wav for small files and ogg for big ones)
			 
			
					
				Re: [2.10]crash "Content Title"
				Posted: Wed Mar 27, 2013 6:05 pm
				by FrenchDeath
				rk84 wrote:Mayby best stay in default types the game uses? (wav for small files and ogg for big ones)
tested , and allways crash -_-
 
			
					
				Re: [2.10]crash "Content Title"
				Posted: Wed Mar 27, 2013 6:35 pm
				by ficolas
				 yes octec = 8bit
1bits = 8bit
so 1 Octec = 1 bits 
is that french or something?
octec=byte
ok yes:
wikipedia wrote: In France, French Canada and Romania, "octet" is used in common language instead of "byte" when the 8-bit sense is required, for example, a megabyte (MB) is called a megaoctet (Mo). 
 
			
					
				Re: [2.10]crash "Content Title"
				Posted: Wed Mar 27, 2013 11:27 pm
				by kovarex
				The game supports only wav and ogg formats at this moment, I hope this helps.
PS. As far as I know, ogg is better than mp3
			 
			
					
				Re: [2.10]crash "Content Title"
				Posted: Thu Mar 28, 2013 8:06 am
				by FrenchDeath
				i try with wav and the crash still , maybe because i ry to create new projectil ?
			 
			
					
				Re: [2.10]crash "Content Title"
				Posted: Mon May 06, 2013 3:30 pm
				by kovarex
				Could please you provide the whole mod,( or the part that is needed to crash it) so we can try the bug ourselfs?