[0.16.51] Multiplayer crash, maybe related to sound

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boksiora
Long Handed Inserter
Long Handed Inserter
Posts: 77
Joined: Thu Mar 10, 2016 7:45 pm

[0.16.51] Multiplayer crash, maybe related to sound

Post by boksiora » Thu Aug 09, 2018 5:07 pm

The game just closed

Code: Select all

Disconnecting multiplayer connection.
3244.071 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(DisconnectScheduled)
3244.621 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
3244.621 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DisconnectScheduled) to(Disconnected)
3245.039 Info UDPSocket.cpp:206: Closing socket
3245.039 Info UDPSocket.cpp:236: Socket closed
3245.311 DSound: Stopping voice
3245.311 DSound: Joining thread
3245.315 DSound: Exit _dsound_update; tid=14864
3245.316 DSound: Waiting for voice to stop ... signaled
3245.316 DSound: Joined thread
3245.316 DSound: Destroying thread
3245.316 DSound: Thread destroyed
3245.316 DSound: Releasing buffer
3245.316 DSound: Voice stopped
3245.316 DSound: Deallocating voice
3245.316 DSound: Deallocated voice
3245.555 Unable unset the current context! The handle is invalid.

3245.626 Steam API shutdown.
3246.445 Goodbye
Attachments
factorio-current.log
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