[16.51] Productivity Module, Pollution dependency
Posted: Wed Aug 01, 2018 3:34 pm
I'm not sure if this is a bug or game requirement I missed.
But it seems like an entity can't use a Productivity Module without also being able to use Pollution Module.
I wanted to give my entity the ability to use a productivity module, and left out the Pollution part and it could not accept a productivity module.
Not working code for Productivity Module:
Working:
So the above code allows Productivity modules in the entity by adding Pollution, even though I did not want pollution.
Thanks.
But it seems like an entity can't use a Productivity Module without also being able to use Pollution Module.
I wanted to give my entity the ability to use a productivity module, and left out the Pollution part and it could not accept a productivity module.
Not working code for Productivity Module:
Code: Select all
module_specification =
{
module_slots = 3
},
allowed_effects = {"consumption", "speed", "productivity"},
Code: Select all
module_specification =
{
module_slots = 3
},
allowed_effects = {"consumption", "speed", "productivity", "pollution"}
Thanks.