"Outland automotives"
Posted: Tue Jul 24, 2018 12:24 am
I personally think Factorio could use a bit more diversity in transport. So far, we've got exoskeletons for small scale transportation, the V8 buggy for early game crusades and scouting, the tank for mid-game assault and showing off, and the train for large scale transportation and annihilation as of 0.16.
It is simply too basic in my opinion. Perhaps it's for the best, but when I build a factory bigger than my town, I want to drive around in something more practical and/or exotic than the aforementioned examples.
Some suggestions so far:
-Six-wheeler truck with self defense, lots of storage space and medium speed.
-Speed freak scout car a-la Razor Cola from Fury Road.
-Mobile base the size of one of those giant quarry trucks with all the perks (defense, huge storage space, power generation; maybe even a small factory).
-Classic muscle car a-la '69 Gran Torino or '70 Challenger.
...and so on. I also suggest adding vehicle customization such as switching between wheels and treads, adding paint jobs, various turrets, turbo/supercharging. Not Crossout-level customization, just some basic options for you to explore. Also, different methods of power - be it electricity, good old fashioned petrol or other types such as hydrogen or ammonia.
It is simply too basic in my opinion. Perhaps it's for the best, but when I build a factory bigger than my town, I want to drive around in something more practical and/or exotic than the aforementioned examples.
Some suggestions so far:
-Six-wheeler truck with self defense, lots of storage space and medium speed.
-Speed freak scout car a-la Razor Cola from Fury Road.
-Mobile base the size of one of those giant quarry trucks with all the perks (defense, huge storage space, power generation; maybe even a small factory).
-Classic muscle car a-la '69 Gran Torino or '70 Challenger.
...and so on. I also suggest adding vehicle customization such as switching between wheels and treads, adding paint jobs, various turrets, turbo/supercharging. Not Crossout-level customization, just some basic options for you to explore. Also, different methods of power - be it electricity, good old fashioned petrol or other types such as hydrogen or ammonia.