charging the player a variable number of items
Posted: Wed Jul 11, 2018 5:56 pm
I have an entity and I want it to charge the player a variable number of items when it is built from a blueprint
I know I can remove items directly from the player's inventory or from the player's logistics chests but I don't feel this is the right way to do it
I also tried to set " ghost_entity.item_requests " and the construction robots do take the requested items to the entity but they bring them back to in few seconds
Is it possible to consume or destroy the items delivered by the robots?
I know I can remove items directly from the player's inventory or from the player's logistics chests but I don't feel this is the right way to do it
I also tried to set " ghost_entity.item_requests " and the construction robots do take the requested items to the entity but they bring them back to in few seconds
Is it possible to consume or destroy the items delivered by the robots?