[Request] Add flag or property to entities to render as tile
Posted: Sun Jul 01, 2018 8:27 pm
As the title says, I would like to have the ability to set a flag or property so that an entity can be rendered as ground tile.
Example where I need this:
To make lamps that can be placed on a path and are walkable, or simple entities that are used as ground decorations with an animation. There are some hacky solution with setting the collision_box in weird ways, but this will just create other issues that are then open to the player to avoid.
This is an example with an already "hacky" 9x1 collision_box
Example where I need this:
To make lamps that can be placed on a path and are walkable, or simple entities that are used as ground decorations with an animation. There are some hacky solution with setting the collision_box in weird ways, but this will just create other issues that are then open to the player to avoid.
This is an example with an already "hacky" 9x1 collision_box