[Multiplayer] Backup schedule not fitting rules
Posted: Thu Jun 28, 2018 11:46 am
Hello
I'm now running a multiplayer server for some times.
I've spend some times testing it and I've discover something which might not be a "bug" but more a not accurate system with the backups/autosaves.
I configured my server-settings.json that way :
Meaning a backup every 30 minutes and keep last 50 (So I have about 1 day of backup).
When I inspect my save files I can see I got a backup every 50-60 minutes. Number of backup kept is ok.
What could be the issue ?
Could it be linked to the fact the server is always running 100% CPU ?
Does it eventually means my factorio is running half speed ?
I'm now running a multiplayer server for some times.
I've spend some times testing it and I've discover something which might not be a "bug" but more a not accurate system with the backups/autosaves.
I configured my server-settings.json that way :
Code: Select all
"autosave_interval": 30,
"autosave_slots": 50,
When I inspect my save files I can see I got a backup every 50-60 minutes. Number of backup kept is ok.
-rw-r--r-- 1 factorio factorio 32M Jun 28 11:49 _autosave34.zip
-rw-r--r-- 1 factorio factorio 32M Jun 28 10:54 _autosave33.zip
-rw-r--r-- 1 factorio factorio 32M Jun 28 09:59 _autosave32.zip
-rw-r--r-- 1 factorio factorio 32M Jun 28 09:03 _autosave31.zip
-rw-r--r-- 1 factorio factorio 32M Jun 28 08:08 _autosave30.zip
-rw-r--r-- 1 factorio factorio 32M Jun 28 07:13 _autosave29.zip
-rw-r--r-- 1 factorio factorio 32M Jun 28 06:17 _autosave28.zip
-rw-r--r-- 1 factorio factorio 32M Jun 28 05:22 _autosave27.zip
-rw-r--r-- 1 factorio factorio 32M Jun 28 04:26 _autosave26.zip
What could be the issue ?
Could it be linked to the fact the server is always running 100% CPU ?
Does it eventually means my factorio is running half speed ?