Version 0.16.51

Information about releases and roadmap.
Hannu
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Re: Version 0.16.51

Post by Hannu » Thu Jul 19, 2018 10:33 am

Gergely wrote:Why would they lose the trademark (for real batteries) if games use the design? That's the hard-to-understand part. Yeah, sure games make more people believe that the design is nothing specific to Duracell, but that does not mean somebody will eventually be able to produce real clones just because they are in games. I never thought law takes games that seriously.
Actual trials are very expensive and unpredictable for companies. It is very understandable that Duracell is careful and ask Factorio to stop to use icon too near their trademark and Factorio is careful and change the icon. It costs less than an hour of work for both companies and everyone are on the safe side after that. There is no real reason to even begin thinking is it absolutely necessary or what are consequences if they do not change it. Consulting lawyers and further negotiations would cost several orders of magnitude more.

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Gergely
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Re: Version 0.16.51

Post by Gergely » Mon Jul 23, 2018 11:32 am

bobingabout wrote:
Light wrote:Image

Looks less like an alkaline battery and more like a module drinking mug.
oh shit, now it means I have to release a patch updating my own icons to match.
Can someone please notify me when this happens? Where should I sign up for a notification?

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mexmer
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Re: Version 0.16.51

Post by mexmer » Mon Jul 30, 2018 9:40 pm

time to change from duracel to varta.

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mexmer
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Re: Version 0.16.51

Post by mexmer » Mon Jul 30, 2018 9:42 pm

bobingabout wrote:Maybe change it to something else.

Since I already change the colour of the old battery so many people love in my bobplates mod to make the silver oxide, and lithium ion batteries, I'm thinking I'll re-colour the original yet again (to remove the copper top) and release it as an override colour.

Alternatively I might dive back into 0.9 and re-use the old battery from there.

Either way, Yellow, Red, Blue it is! (Belt colours for 3 tiers) or maybe Red, Blue, Purple, because the MK1 battery is already a Tier 2/3 item.
definetly not green, that might suggest GP, which is trash, when it comes to batteries.

psa
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Re: Version 0.16.51

Post by psa » Thu Aug 09, 2018 3:21 pm

Perhaps change the shape to that of a car battery?

rascalie
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Re: Version 0.16.51

Post by rascalie » Thu Aug 16, 2018 2:33 am

I can't even recognize the game after this update! oh, my god.

Tsymn
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Re: Version 0.16.51

Post by Tsymn » Thu Aug 23, 2018 5:49 am

wow, I have to go back to the stable version, unplayable.

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bobingabout
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Re: Version 0.16.51

Post by bobingabout » Tue Aug 28, 2018 8:11 am

mexmer wrote:
bobingabout wrote:Maybe change it to something else.

Since I already change the colour of the old battery so many people love in my bobplates mod to make the silver oxide, and lithium ion batteries, I'm thinking I'll re-colour the original yet again (to remove the copper top) and release it as an override colour.

Alternatively I might dive back into 0.9 and re-use the old battery from there.

Either way, Yellow, Red, Blue it is! (Belt colours for 3 tiers) or maybe Red, Blue, Purple, because the MK1 battery is already a Tier 2/3 item.
definetly not green, that might suggest GP, which is trash, when it comes to batteries.
Oh god, I've used them, they last about 5 minutes.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.

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Re: Version 0.16.51

Post by soloism » Thu Sep 06, 2018 6:31 am

Eww. I like the old battery icon better - very easily distinguishable even if not super futuristic.
If that sounds a lot like Wube Software's fantastic Factorio, you'll probably think it looks a lot like it too after watching the new trailer. I love this.

POPISowyNumer
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Re: Version 0.16.51

Post by POPISowyNumer » Mon Sep 17, 2018 8:49 pm

After reading this thread and thinking 'duh, that's dum', i booted up my latest save.
And then I saw that literally week ago I had nicknamed my specialized batteries factory 'Duracell'.


Welp, looks like they really were onto something...

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