Add extra viewport windows
Posted: Sat Oct 11, 2014 3:48 pm
Yes, this idea is shamelessly stolen from OpenTTD
https://wiki.openttd.org/Extra_Viewport
Sometimes I find myself wanting to look at a specific setup while building something else. Blueprints aren't always a possibility because of other constructions in the area or because of slightly different requirements (mirrored, extra turns in the belts, etc).
In multiplayer this could also be useful to quickly take a look over another player's shoulder to discuss a setup.
To fit this in Factorio's specific context of having the camera focussed on the player's entity, perhaps it could be a researched capability where construction robots get equipped with a camera. This would mean the location to be watched needs to be within roboport construction reach.
I could also see this hooked into the alert notification where you can click the notification and take a look at the extent of the damage to a remote outpost without physically travelling there.
https://wiki.openttd.org/Extra_Viewport
Sometimes I find myself wanting to look at a specific setup while building something else. Blueprints aren't always a possibility because of other constructions in the area or because of slightly different requirements (mirrored, extra turns in the belts, etc).
In multiplayer this could also be useful to quickly take a look over another player's shoulder to discuss a setup.
To fit this in Factorio's specific context of having the camera focussed on the player's entity, perhaps it could be a researched capability where construction robots get equipped with a camera. This would mean the location to be watched needs to be within roboport construction reach.
I could also see this hooked into the alert notification where you can click the notification and take a look at the extent of the damage to a remote outpost without physically travelling there.