0.16.49 Factory output no longer shared
Posted: Sat Jun 09, 2018 11:47 pm
What I did:
Factory 1 (producing basic circuits) feeds factory 2 (producing inserters for green science packs) using a fast inserter. Overflow production goes into a chest, using a long handled inserter. (Both factories are assembling machine 2. No control circuits, no bonuses, this is at the start of a new game.)
What I expected:
I expected production would be shared between the two inserters taking output from factory 1; one circuit would go to factory 2, and the next would go to the chest (assuming factory 2 needs a circuit, and assuming there is room in the chest). According to the wiki "the inserter who can grab the items the fastest will grab them first," so I would expect if anything the fast inserter would have a slight edge over the long inserter. Note that the wiki doesn't actually go into any details of using inserters to remove production output from a factory, it discusses using inserters with belts, chests and trains. I have done this prior to 0.16.48 with no issues - factory 2 might be slowed down a touch but not completely starved. Many designs rely on shared output, for example three cable factories feeding two basic green circuit factories.
What happened:
All the production went into the chest, no circuits made it to factory 2, so factory 2 stopped producing inserters.
Factory 1 (producing basic circuits) feeds factory 2 (producing inserters for green science packs) using a fast inserter. Overflow production goes into a chest, using a long handled inserter. (Both factories are assembling machine 2. No control circuits, no bonuses, this is at the start of a new game.)
What I expected:
I expected production would be shared between the two inserters taking output from factory 1; one circuit would go to factory 2, and the next would go to the chest (assuming factory 2 needs a circuit, and assuming there is room in the chest). According to the wiki "the inserter who can grab the items the fastest will grab them first," so I would expect if anything the fast inserter would have a slight edge over the long inserter. Note that the wiki doesn't actually go into any details of using inserters to remove production output from a factory, it discusses using inserters with belts, chests and trains. I have done this prior to 0.16.48 with no issues - factory 2 might be slowed down a touch but not completely starved. Many designs rely on shared output, for example three cable factories feeding two basic green circuit factories.
What happened:
All the production went into the chest, no circuits made it to factory 2, so factory 2 stopped producing inserters.