Mods on linux based headless server
Posted: Thu May 31, 2018 7:07 pm
I am using creeperhost as my dedicated server host. I have the server up and running and it works great. I am trying to figure out how to install mods on the server itself. I just purchased the game today and am 100% new to modding in Factorio. I tried installing mods from my server hosts install option that pulls straight from mods.factorio.com, and when I start the server up it gives me the following errors.
Code: Select all
10:02:05 [Error] ModManager.cpp:677: Mod package read error. Opening zip /home/minecraft/.factorio/mods/Dirt_Path_0.8.1.zip failed: Bad zip file
10:02:05 [Error] ModManager.cpp:677: Mod package read error. Opening zip /home/minecraft/.factorio/mods/LogisticTrainNetwork_1.1.3.zip failed: Bad zip file
10:02:05 [Error] ModManager.cpp:677: Mod package read error. Opening zip /home/minecraft/.factorio/mods/long-reach_0.0.5.zip failed: Bad zip file
10:02:05 [Error] ModManager.cpp:677: Mod package read error. Opening zip /home/minecraft/.factorio/mods/Nanobots_1.0.0.zip failed: Bad zip file
10:02:05 [Error] ModManager.cpp:677: Mod package read error. Opening zip /home/minecraft/.factorio/mods/Squeak Through_1.2.2.zip failed: Bad zip file
10:02:05 [Error] GlobalModSettings.cpp:107: Failed to migrate mod settings file: Error when opening /home/minecraft/.factorio/mods/mod-settings.json for reading: No such file or directory