on_player_rotated_entity - prior direction?
Posted: Fri May 25, 2018 3:05 pm
I have a case where it would be useful to know which direction an entity was rotated in (clockwise or counterclockwise). Would it be relatively simple to add a new parameter to on_player_rotated_entity to indicate either the entity's .direction previous to the successful rotation, or the direction the entity rotated in? Thanks!