collision_mask ={player-level, ...} makes entity unplaceabel
Posted: Tue May 22, 2018 12:23 pm
I created a mod, that adds an entity that is placeable on water and contains:
oil_rig.collision_mask = {'ground-tile', 'object-layer', "player-layer"}
the addition of "player-layer" to the collision mask lead to me receiving multiple bug reports from users, that the entity is not placeable anymore. I tested the mod with the latest stable and experimental versions, and did not run in a similar issue.
Now i am at a complete loss: I can't reproduce the issue and do not know what could be causing it. Does anybody have an idea how 'player-level' could interfere with the entity being placeable?
oil_rig.collision_mask = {'ground-tile', 'object-layer', "player-layer"}
the addition of "player-layer" to the collision mask lead to me receiving multiple bug reports from users, that the entity is not placeable anymore. I tested the mod with the latest stable and experimental versions, and did not run in a similar issue.
Now i am at a complete loss: I can't reproduce the issue and do not know what could be causing it. Does anybody have an idea how 'player-level' could interfere with the entity being placeable?