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Server Crash after 10-15 Minutes.

Posted: Sun May 20, 2018 6:22 am
by APXArmy
Hey, i got a Problem on my Ubuntu vm, im starting the Game normal and can play normally.
But when i play like 10-15 Minutes, the factorio erver crashes, and then the complete server shuts down.
This doesn't happen when i have other services running, just when i have the factorio server running.
I installed the factorio server from this Website: https://linuxgsm.com/lgsm/fctrserver/
Dont really know what I can do, i tried to reinstall the server and to reinstall ubuntu.
Latest log:
https://pastebin.com/X3MdW9BT

My Config:

Code: Select all

  "name": "Factorio Server sponsored by APXArmy©",
  "description": "Description of the game that will appear in the listing",
  "tags": ["APXArmy.de© Gameserver","International Gaming", "Friendly Server", "Friendly People", "24/7 Online", "No Griving", "No Cheats", "No Mods"],

  "_comment_max_players": "Maximum number of players allowed, admins can join even a full server. 0 means unlimited.",
  "max_players": 0,

  "_comment_visibility": ["public: Game will be published on the official Factorio matching server",
                          "lan: Game will be broadcast on LAN"],
  "visibility":
  {
    "public": true,
    "lan": true
  },

  "_comment_credentials": "Your factorio.com login credentials. Required for games with visibility public",
  "username": "Matze.",
  "password": "........",

  "_comment_token": "Authentication token. May be used instead of 'password' above.",
  "token": ".........",

  "game_password": "",

  "_comment_require_user_verification": "When set to true, the server will only allow clients that have a valid Factorio.com account",
  "require_user_verification": true,

  "_comment_max_upload_in_kilobytes_per_second" : "optional, default value is 0. 0 means unlimited.",
  "max_upload_in_kilobytes_per_second": 0,

  "_comment_minimum_latency_in_ticks": "optional one tick is 16ms in default speed, default value is 0. 0 means no minimum.",
  "minimum_latency_in_ticks": 0,

  "_comment_ignore_player_limit_for_returning_players": "Players that played on this map already can join even when the max player limit was reached.",
  "ignore_player_limit_for_returning_players": false,

  "_comment_allow_commands": "possible values are, true, false and admins-only",
  "allow_commands": "admins-only",

  "_comment_autosave_interval": "Autosave interval in minutes",
  "autosave_interval": 10,

  "_comment_autosave_slots": "server autosave slots, it is cycled through when the server autosaves.",
  "autosave_slots": 20,

  "_comment_afk_autokick_interval": "How many minutes until someone is kicked when doing nothing, 0 for never.",
  "afk_autokick_interval": 0,

  "_comment_auto_pause": "Whether should the server be paused when no players are present.",
  "auto_pause": true,

  "only_admins_can_pause_the_game": true,

  "_comment_autosave_only_on_server": "Whether autosaves should be saved only on server or also on all connected clients. Default is true.",
  "autosave_only_on_server": true,

  "_comment_admins": "List of case insensitive usernames, that will be promoted immediately",
  "admins": []
}
System:

Distributor ID: Ubuntu
Description: Ubuntu 16.04.4 LTS
Release: 16.04
Codename: xenial

Specs:
CPU-Auslastung 2 CPU(s)
Speicherverbrauch 4.00 GiB
Bootdisk Größe 50.00 GiB

Re: Server Crash after 10-15 Minutes.

Posted: Sun May 20, 2018 6:50 am
by Loewchen
The log shows the server running for more than 10 hours and no crashes.

Re: Server Crash after 10-15 Minutes.

Posted: Sun May 20, 2018 7:10 am
by APXArmy
Yeah because it only crashes after 10 minutes when a player joins

Re: Server Crash after 10-15 Minutes.

Posted: Sun May 20, 2018 7:10 am
by APXArmy
So, it ran over the night, when nobody played, and then in the morning, i joined and it happened again, like in the evening. after 10 minutes from the first players join it crashes

Re: Server Crash after 10-15 Minutes.

Posted: Wed May 23, 2018 4:23 pm
by APXArmy
So, nobody knows how to fix?

Re: Server Crash after 10-15 Minutes.

Posted: Wed May 23, 2018 6:42 pm
by Zavian
Well a log that shows a crash might help.